Filed under Design · Intelligence Apache-2.0 · Made on Earth
Open Source Claude Design · Templates

Video.

Video prompts, storyboards, and render-ready motion artifacts — short-form social, marketing cuts, motion graphics, cinematic stories.

Total · 49
Scene
video
@open-design-contributors Open Design
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Video - Desk Hologram AR on Real Workspace (Seedance 2.0)

A two-phase Seedance 2.0 workflow for the viral desk-hologram format: first lock a photoreal keyframe on a real developer desk (Open Design UI on the monitor, a cobalt-blue extraterrestrial hunter standing on the keyboard), then animate that still into a ~15s 9:16 image-to-video clip. Tuned for believable AR passthrough — medium-strength VFX, real desk clutter, monitor glow spill on the character, and light physical interactions (open mug, keyboard step, bow draw). Inspired by the desk-hologram Seedance 2.0 trend; no copyrighted character names in the prompt.

video
@open-design-contributors Open Design
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Video - Three Kingdoms ARPG - Guan Yu Slays Yan Liang (Seedance 2.0)

A ~10s in-engine cinematic action sequence bringing the companion image template game-screenshot-three-kingdoms-guanyu-slaying-yanliang to life. Guan Yu (关羽) rides his Red Hare horse straight into an enemy battle line, raises the Green Dragon Crescent Blade, and executes a single clean cleave of the opposing general Yan Liang. Tuned for Seedance 2.0 — tight camera discipline, one decisive strike, clean horse-and-blade physics, photoreal lighting, absolutely no gore on-screen (the strike is implied by a gold qi flash, not by any blood). Designed as the direct video companion to the matching image template so the still and the clip can be served as a pair. Reference image: the Guan Yu slaying-Yan-Liang screenshot template.

video
@open-design-contributors Open Design
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Video - Three Kingdoms ARPG - Lyu Bu Yuanmen Archery (Seedance 2.0)

A ~10s in-engine cinematic action sequence bringing the companion image template game-screenshot-three-kingdoms-lyubu-yuanmen-archery to life. Lyu Bu (吕布) stands at the center of a dusty military encampment between two facing armies, draws a red-lacquered longbow, holds a bead-on-draw, then looses a single gold-glowing qi-imbued arrow down the range toward a distant halberd planted in the ground. Tuned for Seedance 2.0 — tight camera discipline, a single decisive beat, crisp HUD-safe framing, clean bow/arrow physics, wind + dust + banner motion, and in-game-screenshot color grading. Designed as the direct video companion to the matching image template so the still and the clip can be served as a pair. Reference image: the Lyu Bu yuanmen-archery screenshot template.

video
@open-design-contributors Open Design
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Video - Three Kingdoms ARPG - Zhao Yun Cradle Escape (Seedance 2.0)

A ~12s in-engine cinematic action sequence bringing the companion image template game-screenshot-three-kingdoms-zhaoyun-cradle-escape to life. Zhao Yun (赵云) rides his warhorse through a broken Changban battlefield, cradling the infant heir A Dou in the crook of his left arm and wielding his spear in the right, parrying an incoming strike with a single PERFECT DODGE and vaulting past a fallen war-chariot to clear a path. Tuned for Seedance 2.0 — tight camera discipline, single continuous beat, believable one-arm spearwork, clean horse physics, and absolutely no visible harm to the infant. Designed as the direct video companion to the matching image template so the still and the clip can be served as a pair. Reference image: the Zhao Yun cradle-escape screenshot template.